Cinematography is my passion.

Rendering pixels is my hobby.

Blending the two is my job.

I combine my experience in product and brand to solve problems, tell stories, and create

compelling experiences.

Cinematography is my passion.

Cinematography is my passion. Rendering pixels is my hobby. Blending the two is my job.

Rendering pixels is my hobby.

Blending the two is my job.

I am Luc Delamare, a Virtual Production Supervisor,

VFX Supervisor, Cinematographer, and Generalist.


With a combined 12 years of experience across those roles, I bring a unique ability to help craft cinematic images while speaking the various creative & technical languages required by today’s productions.


I take great pride in being both an on-the-box supervisor, as well as a self-sufficient artist who enjoys getting down and dirty with every technical aspect. I am one of a few cinematographers who author their own imagery out of Unreal Engine, and even fewer who also work in Houdini.

My Skillset

Macro

Macro

Supervision

Supervision

Commercial Project Management, Breakdown, & Budgeting

Virtual Production

Virtual Production

ICVFX & Simulcam, Virtual Art Department, Real-Time Optimization

3D

3D

Previz, Vehicle & Camera Animation, Environment, Cinematics, Lighting, USD Pipeline

2D

2D

18 years experience in AE, now a Nuke convert

Live Action

Live Action

10 years experience as a Cinematographer in commercials, music videos, shorts, & features

Other

Unreal Engine

Cinematics, Lighting, Environments, Animation/ControlRig, ICVFX

Houdini

Generalist, Solaris, Look Dev (Karma, RedShift), Procedural Environments

Blender

Modelling, Look Dev (Cycles), 20 years experience (since version 2.47)

AE & Nuke

Lead compositor, frequently Comp Supe on commercials

Davinci Resolve

Experienced Colorist, VFX Conform

Other

Project Management

Ftrack, Prism, Sheets/Excel, Notion, Miro

IT

AWS (Render Farm, Server Management), LucidLink, Perforce (as an Admin), MSP Duties

Hardware

Render Node Design, LED Wall Infrastructure & Setup, Various ICVFX Systems

News & Mentions