Below are some of the things I focus on in Unreal Engine.
︎You can watch my official Unreal Engine Online Learning course on cinematic lighting here.
︎You can watch my official Unreal Engine Online Learning course on cinematic lighting here.
Cinematic Photorealism
Raytraced Lighting for the Cinematic Aesthetic
Using Camera Actors to Emulate Real World Cameras
Using Camera Actors to Emulate Real World Cameras
Real-Time Rendering & HQ Movie Export
In-Editor Optimizations
ACES workflow in UE
ACES workflow in UE
Pre-Vis to “You Name It-Vis”
Full Content Creation Solution
Unreal Engine Cinematic Supervision
Unreal Engine Cinematic Supervision
Virtual Camera Rig
VR Scouting
VR Scouting
Collaborative Workflows
Multi-User SessionsPerforce & Source Control Pipeline
Kit-Bashing / World Building
V.A.D SupervisionQuixel Megascans
Brushify
Sequencer & Control Rig
Cinematic workflows with SequencerManaging Multiple Levels and Lighting Setups
Ndisplay / LED Volume Workflows
Non Raytraced Lighting Conversion for Volume LoadsLightmass Global Illumination & other optimizations